c - Displaying picture on microcontroller's screen -
hi trying let picture (that has size of: 40 x 42) take more space that’s available on microcontroller, because can see face pretty small on screen:
the first thing had tried, use bigger picture size of 70 x 73. puts picture in same place in no room left fit in:
the problem need create more space/room, because want put bigger picture of myself on screen. don’t know how can fix can please me, please?
this code use display tiny picture (40 x 42) on microcontroller:
showcredits() { while (1) { // 38 width, 44 height //int asciizaky [44] [38] // int asciizaky [42] [20] = { //40 x 42 size // int asciizaky [73] [35] = { //70 x 73 size int asciizaky [44] [38] = { //40 x 42 size {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,1,0,1,0,0,1,1,0,0,1,0,1,1,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,1,1,0,0,1,1,1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,1,0,0,1,1,1,1,0,0,0,0,0,1,1,0,0,0,0,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,1,0,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1,1,}, {1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1,1,}, {1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1,1,1,}, {1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1,1,}, {1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,}, {1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1,}, {1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,}, {1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1,1,}, {1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1,1,}, {1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,0,0,1,1,1,1,}, {1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,}, {1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,1,1,}, {0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,0,1,0,0,}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,}, {0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,0,0,0,}, {0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,0,0,0,}, {0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,1,1,1,1,0,0,0,0,0,0,}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,0,0,1,1,1,0,0,0,0,0,0,0,0,}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,1,1,1,1,0,0,0,}, {0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,1,1,0,1,1,1,1,1,1,}, {1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,1,1,}, {1,1,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,1,1,1,}, {1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,} }; int i, j; (i = 0; <= 128; i++) { drawscreen(dogmscreen, 8, 128); (j = 0; j <= 64; j++) { setpixel(i, j); if (45 <= && < 83 && //aligning image center 10 <= j && j < 54 && // putting image below asciizaky [j - 10] [i - 45] == 1// giving values array || (i > 108 && j > 52) // right under corner ) { clearpixel(i, j); } } } } }
and here other attempts, have not yet succeeded:
i'd simplify code, it's not easy read. define these 2 functions somewhere above:
void clearscreen(int color) { int i,j; for(i=0;i<=128;i++) { //did mean 129 wide? if not, remove '=' for(j=0;j<=64;j++) { if(color) setpixel(i,j); else clearpixel(i,j); } } void bitblt(int x, int y, int sx, int sy, int *pic) { int i,j; for(i=x;i<sx;i++) { for(j=y;j<sy;j++) { if(pic[i][j]) setpixel(i,j); else clearpixel(i,j); } } }
then in while loop:
while(1) { clearscreen(1); //you seem clear black bitblt(34,0,60,64,zaky); //60x64 largest given aspect }
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